EJ
Abstract:Data quality remains a critical bottleneck in developing capable, competitive models. Researchers have explored many ways to generate top quality samples. Some works rely on rejection sampling: generating lots of synthetic samples and filtering out low-quality samples. Other works rely on larger or closed-source models to extract model weaknesses, necessary skills, or a curriculum off of which to base data generation. These works have one common limitation: there is no quantitative approach to measure the impact of the generated samples on the downstream learner. Active learning literature provides exactly this, in the form of acquisition functions. Acquisition functions measure the informativeness and/or influence of data, providing interpretable, model-centric signals. Inspired by this, we propose AcquisitionSynthesis: using acquisition functions as reward models to train language models to generate higher-quality synthetic data. We conduct experiments on classic verifiable tasks of math, medical question-answering, and coding. Our experimental results indicate that (1) student models trained with AcquisitionSynthesis data achieve good performance on in-distribution tasks (2-7% gain) and is more robust to catastrophic forgetting, and (2) AcquisitionSynthesis models can generate data for other models and for low-to-high resource training paradigms. By leveraging acquisition rewards, we seek to demonstrate a principled path toward model-aware self-improvement that surpasses static datasets.
Abstract:Effective collaboration between embodied agents requires more than acting in a shared environment; it demands communication grounded in each agent's evolving understanding of the world. When agents can only partially observe their surroundings, coordination without communication is provably hard, but communication can, in principle, bridge this gap by allowing agents to share observations and align their world models. In this work, we examine whether LLM-based embodied agents actually realize the ability to communicate. We extend PARTNR, a benchmark for collaborative household robotics, with a natural-language dialogue channel that enables two agents with partial observability to communicate during task execution. To evaluate whether dialogue leads to genuine world-model alignment rather than superficial coordination, we propose a framework for measuring world-model alignment defined over per-agent world graphs: observation convergence (do private world models align over time?), information novelty (do messages convey what the partner lacks?), and belief-sensitive messaging (do agents model what their partner knows?). Our experiments across three LLMs reveal that dialogue reduces action conflicts 40 to 83 percentage points but degrades task success relative to silent coordination. Using our metrics, we characterize the gap between superficial coordination and genuine world-model alignment, and identify where current models fall on this spectrum.
Abstract:Large language models can follow complex instructions in a single turn, yet over long multi-turn interactions they often lose the thread of instructions, persona, and rules. This degradation has been measured behaviorally but not mechanistically explained. We propose a channel-transition account: goal-defining tokens become less accessible through attention, while goal-related information may persist in residual representations. We introduce the Goal Accessibility Ratio (GAR), measuring attention from generated tokens to task-defining goal tokens, and combine it with sliding-window ablations and residual-stream probes. When attention to instructions closes, what survives reveals architecture. Across architectures, the transition yields qualitatively distinct failure modes: some models preserve goal-conditioned behavior at vanishing attention, others fail despite decodable residual goal information, and the layer at which this encoding emerges varies from 2 to 27. A within-model causal ablation that force-closes the attention channel in Mistral collapses recall from near-perfect to 11% on a 20-fact retention task and raises persona-constraint violations above an adversarial-pressure baseline without user pressure, with both effects emerging at the predictable crossover turn. Linear probes recover per-episode recall outcomes from residual representations with AUC up to 0.99 across all four primary architectures, while input embeddings remain at chance. Across architectures and model scales, the gap between attention loss and residual decodability predicts whether goal-conditioned behavior survives channel closure. We contribute GAR as a diagnostic, the channel-transition framework as a controlled mechanistic account, and a parametric prediction of failure timing under windowed attention closure.
Abstract:Patient simulators are gaining traction in mental health training by providing scalable exposure to complex and sensitive patient interactions. Simulating depressed patients is particularly challenging, as safety constraints and high patient variability complicate simulations and underscore the need for simulators that capture diverse and realistic patient behaviors. However, existing evaluations heavily rely on LLM-judges with poorly specified prompts and do not assess behavioral diversity. We introduce PSI-Bench, an automatic evaluation framework that provides interpretable, clinically grounded diagnostics of depression patient simulator behavior across turn-, dialogue-, and population-level dimensions. Using PSI-Bench, we benchmark seven LLMs across two simulator frameworks and find that simulators produce overly long, lexically diverse responses, show reduced variability, resolve emotions too quickly, and follow a uniform negative-to-positive trajectory. We also show that the simulation framework has a larger impact on fidelity than the model scale. Results from a human study demonstrate that our benchmark is strongly aligned with expert judgments. Our work reveals key limitations of current depression patient simulators and provides an interpretable, extensible benchmark to guide future simulator design and evaluation.
Abstract:Large language models are increasingly used as personal assistants, yet most lack a persistent user model, forcing users to repeatedly restate preferences across sessions. We propose Vector-Adapted Retrieval Scoring (VARS), a pipeline-agnostic, frozen-backbone framework that represents each user with long-term and short-term vectors in a shared preference space and uses these vectors to bias retrieval scoring over structured preference memory. The vectors are updated online from weak scalar rewards from users' feedback, enabling personalization without per-user fine-tuning. We evaluate on \textsc{MultiSessionCollab}, an online multi-session collaboration benchmark with rich user preference profiles, across math and code tasks. Under frozen backbones, the main benefit of user-aware retrieval is improved interaction efficiency rather than large gains in raw task accuracy: our full VARS agent achieves the strongest overall performance, matches a strong Reflection baseline in task success, and reduces timeout rate and user effort. The learned long-term vectors also align with cross-user preference overlap, while short-term vectors capture session-specific adaptation, supporting the interpretability of the dual-vector design. Code, model, and data are available at https://github.com/YurenHao0426/VARS.
Abstract:Large language models (LLMs) are becoming the foundation for autonomous agents that can use tools to solve complex tasks. Reinforcement learning (RL) has emerged as a common approach for injecting such agentic capabilities, but typically under tightly controlled training setups. It often depends on carefully constructed task-solution pairs and substantial human supervision, which creates a fundamental obstacle to open-ended self-evolution toward superintelligent systems. In this paper, we propose Tool-R0 framework for training general purpose tool-calling agents from scratch with self-play RL, under a zero-data assumption. Initialized from the same base LLM, Tool-R0 co-evolves a Generator and a Solver with complementary rewards: one proposes targeted challenging tasks at the other's competence frontier and the other learns to solve them with real-world tool calls. This creates a self-evolving cycle that requires no pre-existing tasks or datasets. Evaluation on different tool-use benchmarks show that Tool-R0 yields 92.5 relative improvement over the base model and surpasses fully supervised tool-calling baselines under the same setting. Our work further provides empirical insights into self-play LLM agents by analyzing co-evolution, curriculum dynamics, and scaling behavior.
Abstract:Conversational agents powered by large language models (LLMs) with tool integration achieve strong performance on fixed task-oriented dialogue datasets but remain vulnerable to unanticipated, user-induced errors. Rather than focusing on error prevention, this work focuses on error recovery, which necessitates the accurate diagnosis of erroneous dialogue contexts and execution of proper recovery plans. Under realistic constraints precluding model fine-tuning or prompt modification due to significant cost and time requirements, we explore whether agents can recover from contextually flawed interactions and how their behavior can be adapted without altering model parameters and prompts. To this end, we propose Reasoning Inception (ReIn), a test-time intervention method that plants an initial reasoning into the agent's decision-making process. Specifically, an external inception module identifies predefined errors within the dialogue context and generates recovery plans, which are subsequently integrated into the agent's internal reasoning process to guide corrective actions, without modifying its parameters or system prompts. We evaluate ReIn by systematically simulating conversational failure scenarios that directly hinder successful completion of user goals: user's ambiguous and unsupported requests. Across diverse combinations of agent models and inception modules, ReIn substantially improves task success and generalizes to unseen error types. Moreover, it consistently outperforms explicit prompt-modification approaches, underscoring its utility as an efficient, on-the-fly method. In-depth analysis of its operational mechanism, particularly in relation to instruction hierarchy, indicates that jointly defining recovery tools with ReIn can serve as a safe and effective strategy for improving the resilience of conversational agents without modifying the backbone models or system prompts.
Abstract:Reinforcement learning (RL), particularly RL from verifiable reward (RLVR), has become a crucial phase of training large language models (LLMs) and a key focus of current scaling efforts. However, optimization practices in RL largely follow those of next-token prediction stages (e.g., pretraining and supervised fine-tuning), despite fundamental differences between RL and these stages highlighted by recent work. One such practice is the use of the AdamW optimizer, which is widely adopted for training large-scale transformers despite its high memory overhead. Our analysis shows that both momentum and adaptive learning rates in AdamW are less influential in RL than in SFT, leading us to hypothesize that RL benefits less from Adam-style per-parameter adaptive learning rates and momentum. Confirming this hypothesis, our experiments demonstrate that the substantially more memory-efficient SGD, which is known to perform poorly in supervised learning of large-scale transformers, matches or even outperforms AdamW in RL for LLMs. Remarkably, full fine-tuning with SGD updates fewer than 0.02% of model parameters without any sparsity-promoting regularization, more than 1000 times fewer than AdamW. Our analysis offers potential reasons for this update sparsity. These findings provide new insights into the optimization dynamics of RL in LLMs and show that RL can be substantially more parameter-efficient than previously recognized.
Abstract:Recent advances in task-oriented dialogue (TOD) systems, driven by large language models (LLMs) with extensive API and tool integration, have enabled conversational agents to coordinate interleaved goals, maintain long-horizon context, and act proactively through asynchronous execution. These capabilities extend beyond traditional TOD systems, yet existing benchmarks lack systematic support for evaluating such agentic behaviors. To address this gap, we introduce ATOD, a benchmark and synthetic dialogue generation pipeline that produces richly annotated conversations requiring long-term reasoning. ATOD captures key characteristics of advanced TOD, including multi-goal coordination, dependency management, memory, adaptability, and proactivity. Building on ATOD, we propose ATOD-Eval, a holistic evaluation framework that translates these dimensions into fine-grained metrics and supports reproducible offline and online evaluation. We further present a strong agentic memory-based evaluator for benchmarking on ATOD. Experiments show that ATOD-Eval enables comprehensive assessment across task completion, agentic capability, and response quality, and that the proposed evaluator offers a better accuracy-efficiency tradeoff compared to existing memory- and LLM-based approaches under this evaluation setting.
Abstract:LLMs are increasingly used as third-party judges, yet their reliability when evaluating speakers in dialogue remains poorly understood. We show that LLMs judge identical claims differently depending on framing: the same content elicits different verdicts when presented as a statement to verify ("Is this statement correct?") versus attributed to a speaker ("Is this speaker correct?"). We call this dialogic deference and introduce DialDefer, a framework for detecting and mitigating these framing-induced judgment shifts. Our Dialogic Deference Score (DDS) captures directional shifts that aggregate accuracy obscures. Across nine domains, 3k+ instances, and four models, conversational framing induces large shifts (|DDS| up to 87pp, p < .0001) while accuracy remains stable (<2pp), with effects amplifying 2-4x on naturalistic Reddit conversations. Models can shift toward agreement (deference) or disagreement (skepticism) depending on domain -- the same model ranges from DDS = -53 on graduate-level science to +58 on social judgment. Ablations reveal that human-vs-LLM attribution drives the largest shifts (17.7pp swing), suggesting models treat disagreement with humans as more costly than with AI. Mitigation attempts reduce deference but can over-correct into skepticism, framing this as a calibration problem beyond accuracy optimization.